AI SCORE 8.5 / 10
3D Material Artist - Remote Opportunity
$60K–$85K/year
About the Role
Join Liquid Development as a 3D Material Artist remote and be part of a dynamic team that is shaping the future of game production. As a leader in the industry, we are known for our contributions to AAA titles like Halo, Mass Effect, and Call of Duty. This role offers you the chance to work on exciting projects while collaborating with a talented group of professionals.
What You'll Do
- Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction.
- Build and manage Substance Designer graphs for tileable materials, trims, and surface detail.
- Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments.
- Contribute to the development and documentation of material workflows, standards, and libraries.
- Track and address material-related bugs during production and post-production.
Requirements
- A strong portfolio with recent work demonstrating an artistic approach to material and surface creation across various styles and real-world surface types (must submit to be considered).
- 3+ years of experience in video game production with at least one shipped title.
- Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
- Proficiency in Substance Designer and Substance Painter.
- Solid understanding of PBR workflows and material creation pipelines.
- Technical proficiency in game art workflows including UV layout, texel density, and texture optimization.
- Strong proactive collaboration and communication skills.
Nice to Have
- Experience with additional software tools related to 3D modeling and texturing.
- Knowledge of industry trends and best practices in game art.
What We Offer
- Work alongside dynamic individuals in the gaming industry.
- Opportunities for upward career growth within the company.
- Fully remote work environment.
- Competitive salary range of $60K - $85K per year.
- Comprehensive benefits package for eligible employees.
Why This Job8.5 of 10
This remote 3D Material Artist position at Liquid Development offers the chance to work on AAA titles with a competitive salary and a fully remote environment.
Salary Range
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