Research Engineer - 3D World Generation (Remote)
About the Role
We are seeking a talented Research Engineer for 3D World Generation to join our innovative team at Roam. This role offers the unique opportunity to work remotely while contributing to the development of cutting-edge AI technologies that enable the creation of interactive 3D worlds. As a Research Engineer, you will be instrumental in building and optimizing generation pipelines, training methods, and inference systems that produce immersive 3D environments in real-time.
What You'll Do
- Build and scale distributed training, data curation, and inference pipelines for multimodal 3D world generation.
- Design and implement reinforcement learning (RL) pipelines for open-ended game generation, focusing on hierarchical action spaces and dynamic difficulty adjustment.
- Own agent orchestration and diffusion-based tooling that transforms creator inputs into studio-quality simulated environments ready for real-time play.
- Collaborate with a talented team of engineers and researchers to push the boundaries of AI in gaming.
- Contribute to the development of benchmarks for retention and interactive intelligence in 3D environments.
Requirements
- Experience in building or training large multimodal or agentic systems with real-scale constraints.
- Strong understanding of distributed training and large vision or 3D pipelines.
- Ability to switch comfortably between research and production code.
- Desire for outsized ownership early in your career.
- Willingness to work in a fast-paced environment with a 996 schedule.
Nice to Have
- Experience with AI-driven game development.
- Familiarity with 3D modeling and world-building tools.
- Knowledge of game design principles and user experience.
What We Offer
- Competitive salary ranging from $200k to $350k, plus equity options.
- Comprehensive relocation support, including free housing, food, and transportation.
- Visa sponsorship available for qualified candidates.
- Opportunity to work with a team of ex-Moonshot researchers and experienced game developers.
- Access to a distribution channel of 250M+ fans from day one.
This role offers a unique opportunity to work remotely as a Research Engineer in the exciting field of 3D world generation. With a competitive salary and equity options, you'll be part of a dynamic team pushing the boundaries of AI in gaming.
Who Will Succeed Here
Proficient in AI frameworks such as TensorFlow or PyTorch with a focus on reinforcement learning algorithms to optimize 3D world generation processes.
Strong experience with 3D modeling tools like Blender or Unity, enabling the candidate to effectively create and manipulate 3D assets in a virtual environment.
Demonstrated ability to work independently in a remote setting, showcasing self-discipline and proactive problem-solving skills while collaborating with a distributed team.
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