Junior Animator - Isometric RPG Game
About the Role
We're hiring a Junior Animator to join our remote team at Longdue Games. As a Junior Animator, you'll play a vital role in bringing our isometric RPG, Hopetown, to life. This position offers the chance to work on a narrative-driven game inspired by Disco Elysium, collaborating with a talented team of writers, artists, and engineers.
What You'll Do
- Create animations for NPCs, creatures, and props.
- Fine-tune animations and locomotion for our playable protagonist.
- Work with our tech department to enhance the animation pipeline.
- Collaborate closely with the Art Director to develop our animation style.
- Communicate effectively with team members in a fully remote work environment.
Requirements
- Experience with 3D animation, either in games or a similar industry.
- Proficiency in animation software such as Maya, Blender, or MotionBuilder.
- A strong grasp of animation fundamentals, capable of creating smooth, expressive movements.
- A passion for storytelling and a love for games.
- An eagerness to learn and improve your craft.
Nice to Have
- Experience with rigging and skinning.
- Familiarity with Unity and engine implementation.
- 1+ years of experience working in games.
- Experience working with remote teams.
- An interest in isometric cRPGs.
What We Offer
- Creative Freedom: Shape a groundbreaking RPG with your unique voice.
- Thought-Provoking Project: Work on a game that challenges conventions and explores deep philosophical themes.
- Flexible Working: Enjoy the freedom to work from anywhere, fostering creativity and inspiration.
This Junior Animator position offers a unique opportunity to work on a narrative-driven RPG in a creative and flexible environment. Join a passionate team and make a real impact.
About Longdue Games
Explore Longdue Games careers in 2026 and unlock exciting job opportunities across remote, hybrid, and office roles. Utilize our advanced filters to find positions that match your skills and preferences. Track your applications seamlessly while gaining valuable insights into the company. Discover your next career move at Longdue Games and bring your passion for gaming to life!
Who Will Succeed Here
Proficiency in 3D animation tools such as Maya and Blender, with a strong portfolio showcasing character animations for games, particularly in isometric styles.
Self-motivated and adaptable work ethic suitable for a remote environment, able to manage time effectively and meet project deadlines while collaborating virtually with team members.
Eagerness to learn and grow in technical skills like rigging and motion capture, along with a passion for narrative-driven game design, reflecting a mindset open to feedback and continuous improvement.
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