Technical Game Design Intern - Summer 2026 - Remote
About the Role
As a Technical Game Design Intern - Remote at Riot Games, you will contribute to enhancing the player experience by working on gameplay projects and collaborating with designers and engineers to build innovative tools. This internship is a fantastic opportunity to immerse yourself in the gaming industry while working remotely.
What You'll Do
- Work on gameplay projects such as events and new mode prototypes.
- Collaborate with designers and engineers on tool development to enhance gameplay.
- Contribute to both technical and design work for engaging player experiences.
- Participate in testing and tuning gameplay elements in collaboration with a diverse team.
- Utilize your coding skills in C++ and Blueprints within Unreal Engine to create compelling game features.
Requirements
- Must be graduating in 2025 or 2026 with a relevant degree in Computer Science, Engineering, or a related field.
- Experience in C++ and Unreal Engine is required.
- Deep gameplay experience with modern 2D fighting games, such as 2XKO, is preferred.
- Minimum GPA of 3.0 is required.
- Available for full-time hours during the 12-week internship.
- Remote work eligibility is necessary, allowing you to work from your current location.
Nice to Have
- Experience collaborating with designers, engineers, and artists in a team setting.
- Completed courses or related work experience involving data structures and algorithms.
What We Offer
- This is a paid internship with various perks.
- Participation in the 401(k) plan.
- In-game perks and benefits.
- Opportunity to connect with fellow interns and Rioters in a collaborative team environment.
- Focus on player experience and development in a supportive atmosphere.
This Technical Game Design Intern position at Riot Games offers a unique opportunity to work remotely on exciting gameplay projects while gaining valuable industry experience. The paid internship includes various perks and a collaborative team environment.
Who Will Succeed Here
Proficiency in C++ programming and familiarity with Unreal Engine, enabling effective implementation of game mechanics and tools.
A collaborative mindset with experience using version control systems like Git, essential for working remotely with cross-functional teams of designers and engineers.
A creative problem-solver with a passion for game design, demonstrated through personal projects or contributions to game jams, showcasing an understanding of player experience and data structures.
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