Visual Design Art Intern - Remote
About the Role
Join Riot Games as a Visual Design Art Intern for Teamfight Tactics this summer! This exciting opportunity allows you to work remotely while crafting the best player experiences through your knowledge of systemic design, graphic design, layout, typography, and color theory. As a Visual Design Art Intern, you will collaborate with cross-disciplinary teams and act as both artistic and design problem solvers.
What You'll Do
- Create 2D UI visuals that balance aesthetics with functionality.
- Work closely with the Visual Design lead and UI team.
- Collaborate with a team of UX, Motion Graphics, Production, Audio, and Engineering experts.
- Implement your UI in the engine, ensuring pixel-perfect assets.
- Balance craft and product feedback with a focus on player value.
- Maintain clean source files and project structures.
Requirements
- Currently enrolled in an art or visual design degree program.
- Graduating during the 2027 calendar year.
- Available to work full-time for the 12-week internship duration.
- Eligible to work in the country of residence.
- Visual design experience in Figma and/or other UI/UX design applications.
- Experienced with Photoshop and Illustrator.
- Knowledge of game design pipelines.
Nice to Have
- Previous internship experience in a similar role.
- Familiarity with game development processes.
- Strong portfolio showcasing visual design work.
What We Offer
- Paid internship with participation in a 401(k) plan.
- In-game perks and participation in the Play Fund.
- Opportunities to connect with fellow interns and Rioters.
- Gain hands-on experience in the gaming industry.
- Mentorship from experienced designers and industry professionals.
This Visual Design Art Intern position at Riot Games offers a unique opportunity to work remotely while gaining hands-on experience in the gaming industry. With a focus on collaboration and creativity, interns will be part of a dynamic team, enjoying valuable benefits and mentorship.
Who Will Succeed Here
Proficient in Figma, Photoshop, and Illustrator, able to create engaging 2D UI visuals that align with game design principles, demonstrating a strong understanding of layout, typography, and color theory.
Self-motivated and adaptable to remote work, effectively managing time and projects while maintaining open communication with cross-disciplinary teams to ensure alignment on design goals.
Possesses a passion for gaming and a keen eye for aesthetic detail, with a mindset geared towards iterative design and feedback, eager to learn from experienced designers and contribute creative solutions.
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